Drawing An X Shape On A HTML5 Canvas And Checking For Collisions With A Border
I am working on a maze game in HTML 5. Here is the function which I use to draw an 'X' on the canvas (using the touchpad, the user will navigate the X through the labyrinth). dim =
Solution 1:
Wow, writing the question made it clear:
var imgd = ctx.getImageData(checkx - xdim, checky - xdim, 16, 16);
Ty guys
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